I looked at Game Maker and a big reason I didn't use it was Yet Another Proprietary Scripting Language, yeah. I understand why these ancient apps didn't use a real scripting language when they first came out (Animo predates Python 2.0), but I still hate it. It would be nice having a python scriptable Game Maker, but that would be a huge undertaking - it's 100x more work to write a game maker that requires no coding than it is to write a single game. But you might take a look at Game Wizard ( http://www.pygame.org/project/601/ ) Ron Nathan Whitehead wrote:
Would you use a graphical tool like Game Maker to make your games if it used pygame and was extensible using Python? Why or why not? What would such a tool have to do to be useful?