A user reported that PySpaceWar fails on 64-bit Linux machines if I try to scale the alpha channel. Here's the code (simplified): import pygame import Numeric image = pygame.image.load('title.png') # has an alpha channel mask = pygame.surfarray.array_alpha(image).astype(Numeric.Int) array = pygame.surfarray.pixels_alpha(self.image) alpha = 42.5 # a float between 1 and 255 array[:] = (mask * alpha / 255).astype(Numeric.UnsignedInt8) The error happens on the last line, and it says ValueError: matrices are not aligned for copy Any ideas? The code works fine on 32-bit systems. Marius Gedminas -- If C gives you enough rope to hang yourself, C++ gives you enough rope to bind and gag your neighborhood, rig the sails on a small ship, and still have enough rope left over to hang yourself from the yardarm.
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