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[pygame] imprecise outlines using set_colorkey()



Hey all,

I am wondering if there's a fix for this. I'm using art is originally
on a white background, so I used set_colorkey([255,255,255]) to remove
the background, but I'm getting an imprecise outline. I'm thinking
it's because of antialiasing?

See attached picture ragged_outline.png .

Thanks!



-- 
A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.
- Abraham Maslow

Attachment: ragged_outline.png
Description: PNG image