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[pygame] Pygame GUI 0.2 (stable)



Finally, the first stable release is available to download.

This project provides a simple to use GUI toolkit that can be easily
dropped into an existing game project. It will run with no code
differences in either normal Pygame or Pygame+OpenGL.

You can download the source code from https://launchpad.net/simplegc,
while documentation is available at http://program.sambull.org/sgc/ or a
Devhelp version can be downloaded from the Launchpad page.


-- Looking to the future --

For the future 0.4 series, I will focus on creating a more dynamic
positioning/sizing system. Dynamic positioning/sizing will allow for a
more usable interface regardless of the resolution the user runs the
game at, and will allow the game to work well when the window is
resized.
	I will also focus on optimisations for the toolkit (yes, RenÃ, that
includes dirty rect support).

There will also likely be additional releases in the 0.2 series with new
features and additional widgets being added.
	If you'd like to get involved with creating new widgets for the
toolkit, start by looking at the documentation
(http://program.sambull.org/sgc/dev.widget.html). Please also contact
me, and I will try to guide you through the process (and hopefully
update the tutorials with more information).

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