Finally, the first stable release is available to download. This project provides a simple to use GUI toolkit that can be easily dropped into an existing game project. It will run with no code differences in either normal Pygame or Pygame+OpenGL. You can download the source code from https://launchpad.net/simplegc, while documentation is available at http://program.sambull.org/sgc/ or a Devhelp version can be downloaded from the Launchpad page. -- Looking to the future -- For the future 0.4 series, I will focus on creating a more dynamic positioning/sizing system. Dynamic positioning/sizing will allow for a more usable interface regardless of the resolution the user runs the game at, and will allow the game to work well when the window is resized. I will also focus on optimisations for the toolkit (yes, RenÃ, that includes dirty rect support). There will also likely be additional releases in the 0.2 series with new features and additional widgets being added. If you'd like to get involved with creating new widgets for the toolkit, start by looking at the documentation (http://program.sambull.org/sgc/dev.widget.html). Please also contact me, and I will try to guide you through the process (and hopefully update the tutorials with more information).
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