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[pygame] more of a game dev question...



but i thought i'd ask anyway.
i'm writing a chutes and ladders type of game. were there are floors
connected by ladders, and the monters chase you around the different levels.

what do you think is the best way to write the monster chase algorithm?

steve

----- Original Message -----
From: Ben Smith <ben@ninjatech.com>
To: <pygame-users@seul.org>
Sent: Monday, September 03, 2001 2:45 PM
Subject: Re: [pygame] two pygame windows??


> As far as I know SDL only lets you have one window per application(i.e.
SDL_SetVideoMode), and pygame would follow suit.  I got to thinking the
other day that you could probably circumvent this using some sort of IPC
(pipes, shared memory, sockets).
>
> You may find more information on http://www.libsdl.org, and in the sdl
mailing list archive.
>
> I'd love to hear what you find works.  I want to do this too, but am doing
Other Things.
>
> -b
>
>
> On Mon, 3 Sep 2001, steve rowley wrote:
>
> > is there a way to make to pygame windows?
> >
>
> ____________________________________
> pygame mailing list
> pygame-users@seul.org
> http://pygame.seul.org
>

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