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[pygame] Porting to Linux, no problem



After all the hassle I created for myself when first setting up pygame 3
wks ago on W2k (attempting source
compile using GCC in cygwin and so on...

I thought I'd let all W2k based developers on pygame users know that the
install to Linux worked immediately,
with all extra SDL_ bits (except MPEG I think, but my lappy has no
working sound - that's another battle - so MPEG
only 50% useful)


Great to be able to program arcade speed things, portably.
Yes I know that's what pygame does! but until you try it out for
yourself... you don't quite believe it.


Cheers Pete !


p.

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