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Re: [pygame] Optimization Fun



On 9/29/05, andrew baker <failrate@xxxxxxxxx> wrote:
> Why does it have to be generated over time?  Can't you have it generate a
> list of values at once and send the list back to the sprite?  The sprite
> could then apply the change over time.  Or does this function appear within
> your sprite class?

So that a sprite will animate independently of frame rate.

Sw.