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Re: [pygame] refresh problem



On Tue, Sep 04, 2007 at 05:09:14PM +0200, pistacchio wrote:
> Greg Ewing ha scritto:
> >pistacchio wrote:
> >>while not done:
> >>    pygame.display.flip()
> >>    for event in pygame.event.get():
> >>        if event.type == QUIT:
> >>            done = True
> >
> >Note that pygame.event.get() doesn't block, so you're
> >spinning in an extremely busy loop here. The screen
> >mightn't be getting a chance to update.
> >
> >Try putting a pygame.event.wait() call in the loop.
> >
> >-- 
> >Greg
> >
> hi there! still nothing.. i've altro tried with pygame's event pump and 
> wait and stuff, and nothing. then, the program worked beautifully 
> without a problem.. till a reboot of the computer, when the same code 
> (now) shows the same problem..

Are you using the IDLE editor? I seem to remember some talk about it 
causing problems similer to this. There was a command-line option that 
you had to add to make it run programs in a separate interpreter, which 
prevented its own event handler from colliding with pygame's

---
James Paige