[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] Not sure what to call this.
You may want to look at the cannon code in my nascent game pen:
http://pen.svn.sourceforge.net/viewvc/pen/
The cannon part (code is in data/parts/cannon.py) has a barrel that can
be rotated around a base, but only in a certain range. If you want to
see it in action, download the game, run pen.py from the src/ directory,
and then edit a level and use the scrollwheel on a cannon.
Hope this is helpful.
--Mike
Lamonte Harris wrote:
Basically lets give a real live example. When your standing up and
you move your arm at an diagonal the socket of the bone doesn't move
but your arm does, lets put this back to pygame. How would Say if K
have a simple sprite that has 2 parts body,1 arm. How would say if
that sprite is in the middle of the screen don't move but when I move
the mouse the arm points in the direction of where the mouse is
located, but doesn't exactly move to that position, how would that
exactly work?