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[pygame] PySDL2 0.6.0 released



PySDL2 0.6.0 has been released.

PySDL2 is a wrapper around the SDL2 library and as such similar to the
discontinued PySDL project. In contrast to PySDL, it has no licensing
restrictions, nor does it rely on C code, but uses ctypes instead.

Version 0.6.0 is a bugfix release, which provides the following changes

* a new sdl2.ext.FontManager.size attribute, which gives a default size
  to be used for adding fonts or rendering text
* updates to the sdl2 module to include the latest changes of SDL2
* sdl2.ext.RenderContext.copy() accepts any 4-value sequence as source
  or destination rectangle now
* throw an ImportError instead of a RuntimeError, if a third-party DLL
  could not be imported properly
* fixed a bug in the installation code, which caused sdl2.examples not to
  install the required resources

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads.
The documentation, listing all of its features, can be browsed online at
http://pysdl2.readthedocs.org/.

Cheers
Marcus

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