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Re: [tor-dev] [RFC] Proposal: A First Take at PoW Over Introduction Circuits



> Sending many requests is not the optimal strategy. One high-effort
> request would have exactly the same chance of being selected as many
> low-effort requests with the same total effort. The difference is that
> with many requests, the client wouldn't know which rendezvous would be
> selected, so he'd have to waste resources on opening many circuits.

Is solving for a high-effort solution different from solving for a
lower-effort solution?  If not, many lower-effort solutions will be
found while working for a high-effort solution.  Then nothing stops a
client from making requests with those lower-effort solutions as well.
I can expect to find 2 solutions of effort E/2 for every solution of
effort E.  If I make 3 requests with those solutions, my chance of
succeeding doubles, at the cost of 3 times the server's verification
effort.

One way is to include the target effort in requests, and include both
the server-provided nonce and the target effort as the x in Hx.  Then
only check that the real effort comes out no less than the target
effort, but use the target effort for everything else.

> Anyways, I suggest using a priority queue first and see how it works
> in practice. To allow efficient insertion and trimming, the queue can
> be implemented as a red-black tree.
>
> > As of trimming the priority queue, we don't have to use a heap. We can
> > compress the effort into maybe 7 bits, and then store the requests in
> > 128 arrays. Then trimming it is freeing an array. The compression can
> > be something like floating point.
> > ~clz(POW_NONCE) << 1 | (POW_NONCE >> (127 - clz(POW_NONCE))) & 1
> > That is, take the number of leading zeros and by one bit on the right of
> > the leftmost 1 bit, then complement the first part to preserve order.
> > We can expect the number of leading zeros to be less than 64, so this
> > will take 7 bits. A decrement of this value means about 1.3 - 1.5 times
> > more work, which should be finely enough grained.
>
> What you are describing is called a hashtable. The question is: what
> happens when one of the arrays gets filled up? You would have to
> discard all additional requests coming into that bucket. With your
> construction, it's very likely that most requests would end up in just
> a few buckets and the rest would remain empty (e.g. all buckets for
> more than 40 leading zeroes).

I was thinking of dynamically sized arrays.  Anyway, my point was we
don't need to compare 128-bit solutions.
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