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Re: XARCHON
> I compiled xarchon 0.50 this weekend and it is very nice!
Thanks!
> * First (and maybe not so important), the banner graphic on the web page
> was done using a standard logo script for Gimp, and I've seen a couple
> of pages using banners exactly equal (I can only remember
> http://jmud.netpedia.net by now). I made a new one. If you like it,
> use at will: http://www.dcc.unicamp.br/~guazzibe/xarchon.gif
Yes, it's very nice. I already grabbed it! :-)
> * The text on the field (fight) screen looks awful (jagged), maybe
> you could look for some standard X fonts that scale nicely
> on runtime (e.g.:utopia, charter)
Hmm! Maybe...
> * The key customization dialog opens taller than my screen (1024x768),
> it seems a Glade/Gtk bug. I took a look at your code, but I haven't
> got Glade (I make Gtk+ programs with bare hands), and was afraid of
> changing it directly. (Ah, my window manager is Window Maker 0.60).
Could you try Enlightenment and tell me if it makes a difference?
> * I never played the original archon (I knew archon through xarchon), and
> it would be nice if you provided an HTML introduction to the game
> (installed, say, in @prefix@/doc/xarchon) with names and powers of
> each character.
Sure. Next version!