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Re: Campaign Story



On Monday 16 August 2004 03:57 pm, Jens Granseuer wrote:
> On 16.08.2004 10:30, Marcus Schreiner wrote:
> > A general question to the campaign story: Does the player control a
> > specific FNA leader or complete FNA? Because some briefings adress the
> > player directly (e.g. Uprising) some others adress an FNA leader (e.g.
> > Manhunt).
>
> I'm not sure about that. For the introductory text there is probably
> no other way but to address the player directly. One would assume that
> an FNA commander knows how they got into that war...
>
> For the other missions I'm undecided. One disadvantage of controlling
> only one specific person might be that it gets difficult to plausibly
> switch between different fronts during the campaign.

Solution:  A part of each briefing that says something like "For this mission 
you are the esteemed <insert ranking FNA officer here>"?  Maybe not the best 
solution, but follows in the tradition of historical games.

Dave

> Jens

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