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Re: Networking



On 20.01.2005 22:00, Sascha Flohr wrote:
> On Do, 2005-01-20 at 18:49 +0000, Jens Granseuer wrote:
> > That may be true. The biggest problem of CoMET is probably that it's
> > using home-grown widgets, too. There are enough for crimson, but for
> > CoMET, more sophisticated widgets would make a lot of things easier.
> 
> Perhaps switching to Gtk for the editor could solve the problem. The
> focus of CoMET is very different than the game itself, so I think a
> different look should be no problem. It is like a normal desktop
> application and therefor have not to bother on something like "game
> fun".

I already thought about it several times but always dismissed the idea
due to lack of time.

> > > BTW ... what development environment are you using?
> > 
> > vi, mostly ;)
> > I tried a few others, but didn't like them enough to switch.
> 
> I've tested the coming anjuta2 a little bit. Seems to be very
> interesting. But for myself I am bound to Eclipse.

I tried Anjuta 1 once upon a time, but you never knew whether it
wouldn't completely mess up your build system...

Jens