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Re: Romans



Added a catapult, will draw some more tomorrow.



On Tue, 2004-07-06 at 20:49 +0100, Alan Wilson wrote:
> This mail didn't seem to get posted for some reason :(, I thought I'd
> change the subject anyhow... my other post seemed to go off topic a
> little :)
> 
> -------- Forwarded Message --------To:  Header goes here
> 
> Thanks everyone, loads of great ideas there.... I seemed to have talked
> myself into a job :)
> 
> I really like the idea of a trojen horse as a "transport" type of unit.
> 
> As for airoplanes, I agree that it might be best to just leave them out
> as I'm not aware of any roman flying machines, though at a streach maybe
> a hot airballon may have been possible.
> 
> I'm afraid I'm not to hot on the drawing of units though, if anyone
> wants to chip in on the graphics, or any of it, please feel free  (I
> don't want to get into trouble with Jens though for making everyone draw
> pretty romans, instead of carrying on with the great work your all doing
> on Crimson Fields)
> 
> Going all the way and doing the specs too would be great, I was thinking
> that roman's didn't really move as fast as the mordern sleek Crimson
> Fields armies and probably aren't quite as effective too.
> 
> One last thing, is it possible to tweek the map tile set too in the same
> way as the unit tileset ?  I'm not thinking any major changes, maybe
> just chaning the tarmac roads to something a bit more dusty.
> 
> Anyhow enough of me gorping... I'll get back to gimp :)
> 
> 
> 
> On Tue, 2004-07-06 at 19:01 +0200, Jens Granseuer wrote:
> > On 06.07.2004 11:06, Dave Fancella wrote:
> > > On Tuesday 06 July 2004 03:54 am, Marcus Schreiner wrote:
> > > > > I would also love to do a roman theam set for Crimson fields too,
> > > > > Crimson fields is great, but I would love to send legionairs, catapults
> > > > > and roman gallons against each other :)  ok... maybe I just have an over
> > > > > active imagination :) especially since I can't even compile 0.4.2, so I
> > > > > might be jumping the gun a bit :)
> > > >
> > > > I consider a roman unit set a great idea. But what to do with aircraft
> > > > units?
> > > 
> > > Just don't use 'em?
> > 
> > A unit set contains not only the unit images but also the specs. So if you
> > don't want airborne units you just don't create them. You don't have to stick
> > to the unit types in the default set.
> > 
> > Jens
> 

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