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gEDA-user: Re: bf1 vs. pcb



On Thu, 12 Oct 2006 08:32:08 -0400
Harry Eaton <bumpelo-Wuw85uim5zDR7s880joybQ@xxxxxxxxxxxxxxxx> wrote:

> I should point out that bf1.pcb has two identical copies of a
> self-intersecting polygon (that's bad) at lines 8427 and 8432.
>
> I think you want to delete one of the polys and drop the last point in
> the poly.

Thank you very much.

What I did is that I deleted all the poly, and added one big poly. Both sides. On the top, nothing was appearing after adding it. On the bottom it was okay.

I have tested the new thermals too. It is very cool, that now we can make solid thermals. I think this should be default for vias, hence we don't soldering anything into it. (except blue wires of course :-) I'd add an option like "Default thermal for vias" and another for pads.

Anyways, thanks for the clipping support, it is great to have it in PCB.


Levente

--
http://web.interware.hu/lekovacs

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