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Re: Choosing a Linux development platform

On Sun, 20 Jun 1999, Jeff Read wrote:

> Doom contained the restriction that you could not play custom-made
> levels with the shareware-only version, as did Quake I. Such a
> restriction would be difficult to do with an open source game, allowing
> for the creation of a game which is every bit as fun as the original.
> Which is a Good Thing IMHO :)

As long as the custom-made levels aren't a copyright infringement on the
levels I make to sell, that would be fine.  It's when someone basically 
clones those levels is when it would become a problem.