[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Pygame sound delay problem



I did analyze the audio files I am using with Audacity (I actually made them
with that program), and I found any delay in them acceptable and do not
account for the differences I am having. As I said, the sound does just fine
with my old laptop (once I fixed my idiotic pre_init call) and has no
appreciable delay. As the versions of python and pygame are identical
between the machines, and using 32-bit all around, I can only think that
this is a hardware issue. Perhaps I need to find updated drivers? My
motherboard is only a few years old...

I will certainly look into further editing my sounds, and I appreciate the
input! What you say about how SDL manages the sounds is interesting. I also
wonder about how SDL interacts with the underlying hardware.



--
View this message in context: http://pygame-users.25799.n6.nabble.com/Pygame-sound-delay-problem-tp405p409.html
Sent from the pygame-users mailing list archive at Nabble.com.