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Re: [pygame] drawing a mouse cursor
Hrm. It works okay for me now but other people have told me it seems
really slow for them. Could some of you try and see if it works decently
for you?
http://kavlon.org/index.php/cb should have the source.
pygame does support changing the system cursor. you still are stuck
with a 'boring' black and white cursor, but it will be controlled by
the system.
you can also pretty easily blit your own cursor image when you draw
the screen. it sounds like this is what you are doing. if the cursor
motion is jumpy i suspect it is because your framerate is low.
getting the framerate up could be hard if you've already done your
optimizing stuff. if your time is spent rendering it will be tough.
if there are many computations being done you could break them up
into batches. perhaps checking every number of computations for more
mouse input. clearing and redrawing just that area should be pretty
fast and keep the mouse much smoother.