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Re: [pygame] drawing a mouse cursor
Its a bit lagged on my machine
Slackware linux 2.6 kernel 32 meg vid card.
Also add the www in your downloads.. i was getting a connection refused.
I had to grab them adding a www in there
Mike
On Wed, 2004-02-11 at 16:07, Michael wrote:
> Hrm. It works okay for me now but other people have told me it seems
> really slow for them. Could some of you try and see if it works decently
> for you?
>
> http://kavlon.org/index.php/cb should have the source.
>
> >> pygame does support changing the system cursor. you still are stuck
> >> with a 'boring' black and white cursor, but it will be controlled by
> >> the system.
> >>
> >> you can also pretty easily blit your own cursor image when you draw
> >> the screen. it sounds like this is what you are doing. if the cursor
> >> motion is jumpy i suspect it is because your framerate is low.
> >>
> >> getting the framerate up could be hard if you've already done your
> >> optimizing stuff. if your time is spent rendering it will be tough.
> >> if there are many computations being done you could break them up
> >> into batches. perhaps checking every number of computations for more
> >> mouse input. clearing and redrawing just that area should be pretty
> >> fast and keep the mouse much smoother.
> >
> >
> >
>