[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Pygame and WxWindows



Correction - I've gotten better speed - and fixed my memory leak problem
under wxwindows. I can see it draw the hexes in the tests that I have
done. 

On Thu, 2004-01-08 at 10:04, Pete Shinners wrote:
> Mike Wagman wrote:
> > I found the draw polygon on pygame seems slow and got the code working
> > better under just pygame. pmf is my own file extension and stands for
> > pyrism map file.
> 
> faster polygon draw? i guess that is for filled polygons right? how did you 
> speed it up? the pygame version does scanline filling. it is not crazy 
> optimized, but should be pretty efficient.
>