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Re: [pygame] learning to program tetris
From
: Afonso Fernández Nogueira <fonso@aturuxo.net>
[pygame] Right shift bug on Windows?
From
: Jussi Lepistö <selkrank@luukku.com>
[pygame] Pygame support for both SDL and DirectFB
From
: =?koi8-r?Q?=22?=Dmitry Borisov=?koi8-r?Q?=22=20?= <jbors@mail.ru>
[pygame] Perspective distortion
From
: "Bill Hoggett" <billhoggett@uklinux.net>
Re: [pygame] Pygame support for both SDL and DirectFB
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Bob Ippolito <bob@redivi.com>
[pygame] ANN: SolarWolf 1.4 for OS X
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] Dirty rectangle rendering group
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] OS X Setup Questions.
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] SDL having a logo contest
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] SDL having a logo contest
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] SDL having a logo contest
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] Fade in/out transition effect
From
: Bob Ippolito <bob@redivi.com>
Re: [pygame] learning to program tetris
From
: Bob Ippolito <bob@redivi.com>
[pygame] [pydfb] directfb wrapper with pygame interface
From
: "Dmitry Borisov" <jbors@mail.ru>
Re: [pygame] Pygame and WxWindows
From
: enrike <enrike@altern.org>
Re: [pygame] Pygame and WxWindows
From
: enrike <enrike@altern.org>
Re: [pygame] Pygame and WxWindows
From
: enrike <enrike@altern.org>
Re: [pygame] Pygame and WxWindows
From
: enrike <enrike@altern.org>
Re: [pygame] Starting from IDLE
From
: flbl@go.wifl.at.org
Re: [pygame] Dirty rectangle rendering group
From
: Fredrik Johansson <fred@frad.org>
[pygame] py2exe on fonty.py fails with segfault
From
: "J. Michael McGarrah" <mcgarrah@mail.mcgarware.com>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: "J. Michael McGarrah" <mcgarrah@mail.mcgarware.com>
[pygame] learning to program tetris
From
: Jason <jason@dr01d.com>
[pygame] performance issues
From
: Jon Peirce <jwp@psychology.nottingham.ac.uk>
Re: [pygame] performance issues
From
: Jon Peirce <jwp@psychology.nottingham.ac.uk>
[pygame] small doc patch
From
: "Lee Harr" <missive@hotmail.com>
[pygame] Determining per-pixel alpha
From
: "Lee Harr" <missive@hotmail.com>
RE: [pygame] Determining per-pixel alpha
From
: "Lee Harr" <missive@hotmail.com>
RE: [pygame] Fade in/out transition effect
From
: "Lee Harr" <missive@hotmail.com>
RE: [pygame] learning to program tetris
From
: "Lee Harr" <missive@hotmail.com>
[pygame] free webserving..
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] free webserving..
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] SDL having a logo contest
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] SDL having a logo contest
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] Fade in/out transition effect
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] SDL having a logo contest
From
: Michael <mogmios@mlug.missouri.edu>
Re: [pygame] movie size limit
From
: Michael <mogmios@mlug.missouri.edu>
[pygame] smooth surface rotate
From
: <mike@zcentric.com>
Re: [pygame] smooth surface rotate
From
: "Mike C. Fletcher" <mcfletch@rogers.com>
Re: [pygame] Pygame and WxWindows
From
: Mike Wagman <mwagman@charter.net>
Re: [pygame] Pygame and WxWindows
From
: Mike Wagman <mwagman@charter.net>
RE: [pygame] Pygame and WxWindows
From
: Mike Wagman <mwagman@charter.net>
Re: [pygame] Pygame and WxWindows
From
: Mike Wagman <mwagman@charter.net>
Re: [pygame] Pygame and WxWindows
From
: Mike Wagman <mwagman@charter.net>
[pygame] Pygame and sound questions
From
: Mike Wagman <mwagman@charter.net>
[pygame] Sound question
From
: Mike Wagman <mwagman@charter.net>
Re: [pygame] performance issues
From
: Mike Wagman <mwagman@charter.net>
Re: [pygame] [pydfb] directfb wrapper with pygame interface
From
: Mike Zupan <mzupan@meso.com>
[pygame] OS X Setup Questions.
From
: Niko Matsakis <niko@alum.mit.edu>
[pygame] Dirty rectangle rendering group
From
: Pat Johnson <pat@gamesinmind.com>
Re: [pygame] Dirty rectangle rendering group
From
: Pat Johnson <pat@gamesinmind.com>
Re: [pygame] draw.arc crasher
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] optimization for my sprite rendering
From
: Pete Shinners <pete@shinners.org>
[pygame] SolarWolf 1.4
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] SolarWolf 1.4
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] Pygame and WxWindows
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] poly draw
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] Pygame support for both SDL and DirectFB
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] Determining per-pixel alpha
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Pete Shinners <pete@shinners.org>
[pygame] SDL having a logo contest
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] Fade in/out transition effect
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] Fade in/out transition effect
From
: Pete Shinners <pete@shinners.org>
[pygame] Re: Newbie Question - Stacking Sprites
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] Sound question
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] movie size limit
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] smooth surface rotate
From
: Pete Shinners <pete@shinners.org>
Re: [pygame] SolarWolf 1.4
From
: "Phillip Bowden" <pbowden@stx.rr.com>
Re: [pygame] free webserving..
From
: psymaster@caths.co.uk
[pygame] Fade in/out transition effect
From
: psymaster@caths.co.uk
Re: [pygame] Fade in/out transition effect
From
: psymaster@caths.co.uk
Re: [pygame] Fade in/out transition effect
From
: psymaster@caths.co.uk
Re: [pygame] Fade in/out transition effect
From
: psymaster@caths.co.uk
Re: [pygame] Perspective distortion
From
: "R. Alan Monroe" <amonroe@columbus.rr.com>
Re: [pygame] performance issues
From
: "R. Alan Monroe" <amonroe@columbus.rr.com>
Re: [pygame] SolarWolf 1.4
From
: Rene Dudfield <rene1@py3d.org>
Re: [pygame] py2exe on fonty.py fails with segfault
From
: Rene Dudfield <rene1@py3d.org>
Re: [pygame] performance issues
From
: Rene Dudfield <rene1@py3d.org>
Re: [pygame] movie size limit
From
: Rene Dudfield <rene1@py3d.org>
[pygame] movie size limit
From
: sashan <sashang@ihug.co.nz>
Re: [pygame] movie size limit
From
: sashan <sashang@ihug.co.nz>
Re: [pygame] Pygame and WxWindows
From
: Shandy Brown <shandy@geeky.net>
Re: [pygame] learning to program tetris
From
: Shandy Brown <shandy@geeky.net>
[pygame] optimization for my sprite rendering
From
: solitare0@netscape.net
RE: [pygame] Pygame and WxWindows
From
: "srowley" <srowley@ids.net>
[pygame] draw.arc crasher
From
: "Taro Ogawa" <hydroxide@inorbit.com>
[pygame] BUG: draw.arc mis-plot
From
: "Taro Ogawa" <hydroxide@inorbit.com>
[pygame] draw.arc comment
From
: "Taro Ogawa" <hydroxide@inorbit.com>
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