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Re: [pygame] SDL having a logo contest
True, but then I don't offer any way to export to anything other than
saving the surface as a tga file.. just use pygame to draw with. Never
really even considered the idea of exporting to anything. I just wanted
to make a graphical way to learn Python. I remember learning Logo was
sort of a cool experience in my childhood. Drawing a picture with your
code is so much more interesting than learning to write Hello World. ;)
But then it really doesn't have anything to do with SDL if you're
writing to a vector layer that can export in a vector format (eps,
pdf, etc). Except perhaps the fact that you could also render the
program with SDL if you wanted.