[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pygame] keyboard refresh
> ah, another victim of ambiguous docutmentation. :]
> perhaps there is a better
> notation?
>
> you can call the function like this...
>
> pygame.key.set_repeat() #disable key repeat events
> pygame.key.set_repeat(500, 30) #enable key repeats
That's a better notation, it's what I use with RUDL :) I remember the
trouble I had finding out how your surface constructor worked, with all
the brackets in the docs...
____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org