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[pygame] OpenGL




Hi all,

Out of pure curiosity I was wondering wether anybody is using OpenGL with
PyGame for something more serious than rotating a cube on the screen? 

It would also be quite fun to know wether anybody is actively working on
some kind of scene graph for pyopengl. Something like 'ssg' from PLib, or
even the old Open Inventor.

Scene graphs are nice and make a good contribution to retain at least
small grains of sanity for any aspiring 3D developer. In short: they are
Good Stuff(tm). :)

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