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Re: [pygame] I nedd speed



> A gui I most liked, passed events such as mouse clicks/moves to widgets
> in the z order, then gave the widget the option of eating the events or
> passing them on to the widgets below.
>
> Most common usage is to have the widget eat the event.  So make that be
> the behaviour of the default implementation.


ok, I solved (I hope!!) the problem eating the events...it seems to work...

When I'll finish the GUI engine, i'll give u the link to test it...I hope as
soon as possible...

by, tnx a lot