[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] Making A Module
On Oct 29, 2007, at 10:15 PM, RR4CLB wrote:
Yes, I like the marks for my screen reader program pronounces
and emphasizes it, so I use them.
Now the other thing I now remember reading about the Module/
Name Space thing and when getting the error I immediately went to
add it. For up until then I had not gotten that error.
I was not sure what was going on at first since when I first
tested them I was not sure where to locate them.
But all the comments helped. After just reading one I got back
into understanding what was going on. The problem when reading and
so much documentation it is scattered around. It just takes time to
collect and absorb them. Tomorrow I will probably delete all the
functions and have them in the class. For those functions need
throwing out! Then add the ship class...key class then image class
As an aside, I'll think you'll find people can answer your questions
much more effectively if you post an example of the code that is not
working (or at least the relevant parts or a minimal example) plus
the error message including the traceback with your initial question.
I'm happy to help, but it's hard for me to tell if I'm really helping
at all without more specifics.
-Casey