[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] sprite backgrounds saving as white

Cool thanks!

On Thu, Sep 22, 2011 at 5:13 PM, James Paige <Bob@xxxxxxxxxxxxxxxxxxx> wrote:
> On Thu, Sep 22, 2011 at 05:08:52PM -0300, Sean Wolfe wrote:
>> so my sprites are coming up on screen with a white background. I
>> loaded the sprites in my drawing program (paint.net) and removed the
>> white so that the only pixels are the character itself. However when I
>> save to .bmp format the white background comes back!
>> A problem because I'm using various colors in the game background.
>> Any ideas about what I'm doing wrong? I don't think it's a pygame
>> problem per se, but I figured somebody here might know the answer.
>> thanks!
> BMP format has no transparency. If you use BMP, then you have no choice
> but to use colorkey transparency.
> http://pygame.org/docs/ref/surface.html#Surface.set_colorkey
> But what you probably really want is to ise PNG format instead of BMP.
> PNG actually supports transparency.
> ---
> James Paige

A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.
- Abraham Maslow