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[bos-dev] Buffy_Forest.map: attempt to call global 'LoadTileModels' (a nil value)
Hi bos-dev,
Thanks for providing a first class entertainment, I am really enjoying this
game.
When starting a Buffy_Forest.map, and some other maps in elites/ I receive:
Starting map -------
engine/stratagus/stratagus.cpp:391: Creating game with map:
maps/campaigns/elites/Buffy_Forest.map/presentation.smp
engine/game/player.cpp:559: CreatePlayer name Person
engine/game/player.cpp:559: CreatePlayer name Computer
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
[string "./maps/campaigns/elites/Buffy_Forest.map/se..."]:49: attempt to call
global 'LoadTileModels' (a nil value)
stack traceback:
[string "./maps/campaigns/elites/Buffy_Forest.map/se..."]:49: in main
chunk
[C]: in function 'StartMap'
[string "scripts/guichan.lua"]:391: in function 'RunMap'
[string "scripts/guichan.lua"]:527: in function
<[string "scripts/guichan.lua"]:525>
[C]: in function 'run'
[string "scripts/guichan.lua"]:537: in function
<[string "scripts/guichan.lua"]:458>
[C]: in function 'run'
[string "scripts/guichan.lua"]:777: in function 'RunMainMenu'
[string "scripts/guichan.lua"]:790: in main chunk
Any thing else I can provide to trace this down.
thanks for your help
Henrik