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Re: [bos-dev] Buffy_Forest.map: attempt to call global 'LoadTileModels' (a nil value)
- To: bos-dev@xxxxxxxx
- Subject: Re: [bos-dev] Buffy_Forest.map: attempt to call global 'LoadTileModels' (a nil value)
- From: Jimmy Salmon <jsalmon3@xxxxxxxxx>
- Date: Fri, 2 May 2008 00:31:56 -0700 (PDT)
- Cc: Henrik Sorensen <henrik.sorensen@xxxxxxxxx>
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- Delivery-date: Fri, 02 May 2008 03:32:01 -0400
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Looks like you are trying to load a tileset map with the svn version of the game. Tilesets have been removed in svn and have been replaced with patches. Old maps that use tilesets will no longer work so you'll need to either use the 2.5 version of the game or convert the map to use patches.
Jimmy
----- Original Message ----
From: Henrik Sorensen <henrik.sorensen@xxxxxxxxx>
To: bos-dev@xxxxxxxx
Sent: Friday, May 2, 2008 12:25:13 AM
Subject: [bos-dev] Buffy_Forest.map: attempt to call global 'LoadTileModels' (a nil value)
Hi bos-dev,
Thanks for providing a first class entertainment, I am really enjoying this
game.
When starting a Buffy_Forest.map, and some other maps in elites/ I receive:
Starting map -------
engine/stratagus/stratagus.cpp:391: Creating game with map:
maps/campaigns/elites/Buffy_Forest.map/presentation.smp
engine/game/player.cpp:559: CreatePlayer name Person
engine/game/player.cpp:559: CreatePlayer name Computer
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
engine/game/player.cpp:559: CreatePlayer name Neutral
[string "./maps/campaigns/elites/Buffy_Forest.map/se..."]:49: attempt to call
global 'LoadTileModels' (a nil value)
stack traceback:
[string "./maps/campaigns/elites/Buffy_Forest.map/se..."]:49: in main
chunk
[C]: in function 'StartMap'
[string "scripts/guichan.lua"]:391: in function 'RunMap'
[string "scripts/guichan.lua"]:527: in function
<[string "scripts/guichan.lua"]:525>
[C]: in function 'run'
[string "scripts/guichan.lua"]:537: in function
<[string "scripts/guichan.lua"]:458>
[C]: in function 'run'
[string "scripts/guichan.lua"]:777: in function 'RunMainMenu'
[string "scripts/guichan.lua"]:790: in main chunk
Any thing else I can provide to trace this down.
thanks for your help
Henrik