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Re: crimson gfx : little touch #2



Little simulation with an update of the mission "Arms race"

old : http://eva.krystale.net/~mrpingouin/render/shot_arms_race0.png
new : http://eva.krystale.net/~mrpingouin/render/shot_arms_race.png

I think i'll add another 1-tile mountain, to add some randomness, and i'll also create tiles to break the monotony of default green grass tile, like ground without grass.