[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: crimson gfx : little touch #2

On Fri, 25 Aug 2006 02:52:59 +0200, Laurent Chea <contact@xxxxxxxxxxxxxxx> wrote:

Little simulation with an update of the mission "Arms race"

old : http://eva.krystale.net/~mrpingouin/render/shot_arms_race0.png
new : http://eva.krystale.net/~mrpingouin/render/shot_arms_race.png

That's "a little bit" better :-). Good work, but the 1-tile mountain looks like it is depression, not a hill, maybe the second tile could look like a higher hill...

I think i'll add another 1-tile mountain, to add some randomness, and i'll also create tiles to break the monotony of default green grass tile, like ground without grass.