So I started to program a new gfx engine with following features:
- maps can be zoomed
- scrollable maps
- multi-layer maps
- terrain
- buldings
- transport
- vehicles
- ???
- building and destroying of roads and rails (during the game)
- automatic path finding while building roads or rails. Only click
on the next sector and the engine will find the matching tile
automatically.
- easy tile creation
- no tilemap neccecary,
- common colormap is automatically created
- zoom levels will be automatically created
- C++ set of classes for easy integration in crimsons main source