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Unwanted feature: Unit disappears when fading (sethex event)



Hi, 

when creating the tutorial mission I came across this feature: when a 
player triggers a sethex event and a unit stands on the changed hex, 
it temporarily disappears. The solution is to draw the unit on top of 
the fading hex either every frame or at least after the fading ends.

A map which illustrates this behavior is attached. Move the Infantry 
unit on the rock and watch the show :-).

Andrej



____________________________________
RAMMSTEIN, 22.02.2005 o 20,00, Bratislava Incheba, 
Info: 0904 666 363, http://www.xl.sk 

Attachment: sethex.tar.gz
Description: Binary data