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Re: Nikola's map
- To: crimson-users@xxxxxxxx
- Subject: Re: Nikola's map
- From: Jens Granseuer <jensgr@xxxxxxx>
- Date: Fri, 05 Jan 2007 18:24:36 +0100
- Delivered-to: archiver@seul.org
- Delivered-to: crimson-users-outgoing@seul.org
- Delivered-to: crimson-users@seul.org
- Delivery-date: Fri, 05 Jan 2007 12:19:09 -0500
- In-reply-to: <458D1163.1010105@gmx.net> (from jensgr@gmx.net on Sat Dec 23 12:22:11 2006)
- References: <200611261118.08636.smolensk@eunet.yu> <200612191035.20170.smolensk@eunet.yu> <1166536133l.264l.0l@fizz> <200612230532.38831.smolensk@eunet.yu> <458D1163.1010105@gmx.net>
- Reply-to: crimson-users@xxxxxxxx
- Sender: owner-crimson-users@xxxxxxxx
> Nikola Smolenski wrote:
> Now, regarding my map. We obviously have different ideas about it. I believe
> that it would be the best if you would implement your ideas into it and
> finish it.
Hm, ok, let's see. This would be my proposal.
The gameplay is completely unchanged (except I removed another unit on
easy), I just modified/added a few messages and stuff. (I also changed
the briefing to what I proposed originally since I still think it fits
better. If you don't want that, we'll have to hash out something.)
Jens
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