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Re: Level "ThreeMountain"(maybe)
On 26.07.2004 21:11, FlashFashion wrote:
an playable version has been released,
you could try this mission if you like to, finally :p
Ok, I've played and beaten the map twice now, and this is
what I have found:
First of all, there's way too many bunkers. That's not
the main problem, however. Actually, there are two major
issues IMO. The little space the player starts in is too
much of a stronghold. It is a very good defensive position,
the result being that my only casualty in my first attempt
was one of the infantry units; in the second it was a fighter.
And I'm pretty confident I could have prevented these losses
if I had been a little more careful.
So, I'd say it must be made easier to assault the player's
starting position. This may well mean you also have to give
the player more troops.
On to the second major problem, which is not completely
unrelated to the first one. The map is 25x40, but 95% of
the action happens in the lower right 20x10. When you finally
cross the first mountain range there are no enemies left
(except for the bunkers, of course). Probably the best way
to improve the situation is to add another yellow pocket (or
even two) somewhere else on the map. This may also force the
player to move out of his stronghold to prevent parts of his
army being sandwiched.
That's it for now.
Jens