[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: next unit gameplay



On So, 2014-03-16 at 11:00 +0100, SÃbastien Dailly wrote:
> Hello,
>
> There is a keyboard shortcut wich allow to select the next unit to play ; but once you did an action with a unit (move, attack), the next time you press the key, cf select for you the first unit in the list. This in boring if the first unit is a bunker, or a unit useless for this turn : each time you do an action, you have to skip those unit manualy, again and again.
>
> With this patch, cf select for you the unit following the one under the cursor. It allow to chain : action - next - action - nextâ
>
> It does not change the rule or the game strategy, just the gameplay.

Hi SÃbastien, and welcome to CF.

Thanks for your patch. It looks quite useful. Maybe we can even improve
the behaviour a little more. How about this: If you press the shortcut
and there is a unit under the cursor, check whether it is still active
(ie. can be selected but isn't). If so select this unit, otherwise
select the next one in the list (just the way you do now). It currently
feels a little strange that the cursor moves away from the unit it
hovers over even if it would be perfectly legit to select it.

Does that sound good to you?

Sorry if I'm a little slow to respond, btw. I'm somewhat busy these
days...

Jens