On Sun, Aug 22, 2004 at 03:46:03PM -0400, harry eaton wrote: > > Also it's discouraged in the doc to have concave polygon. Is this still > > true? I assume that it is still true. > > > > Not really, the intersection computation takes more time but computers are > so fast > now it simply doesn't matter. How much slower is the concave case? Cl< > >