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Re: gEDA-user: modify footprint and update layout
> find the land patterns
That's one of the tricky bits - we don't have a standard place to
store the origin of the footprint, so we can compare it with the new
one to see if it's one of the ones to replace.
> make sure you get the rotations
That's another of the tricky bits. We rotate the footprints by
rotating all its parts, rather than by storing the rotation angle
separately.
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