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Re: gEDA-user: pcb circles turn into hexagons



On Thu, 2009-11-05 at 16:23 +0000, Peter Clifton wrote:

> Just a warning though.. the branch is not "bug free" at the moment. I've
> seen PCB segfault when dragging around the board in 3D.

I may have fixed that now.. certainly, I fixed an incredibly stupid
bug.. which was returning an object defined on the _stack_ from inside a
function. Must have been acting a bit of a noob when I wrote that!

And another.. where I carelessly walked off the bottom of an array.

valgrind is now much happier, so hopefully the segfault will be gone.

Best wishes,

Peter C.



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