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Re: gEDA-user: gEDA-dev: Arc intersection connectivity bug



On Sun, 2009-11-15 at 19:41 +0000, Ineiev wrote:

> And n2.pcb is a little modest present for those developers who
> are curious about segmentation faults concerned with polygons:
> just a ring, an arc and a tetragon produce segmentation faults
> on loading PCB (24669073abf8a2ebc52d4644e3da4a9d3401d4b5).
> 
> Any ideas?

It segfaults because the bad polygon is throwing the no-holes recursive
dicer into an (infinite - who knows?) recursive loop.

Now.. to track down the cause of the bad polygon. I thought I had this
self-touching arc case nailed already!

Best wishes,

Peter C




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