On 10/13/2009 02:46 PM, Ethan Swint wrote:
OK - here's a board that shows what I am talking about on the solder mask layer. Let me know if it's just that "I see dead people"...On 10/13/2009 02:34 PM, Ben Jackson wrote:On Tue, Oct 13, 2009 at 01:10:40PM -0400, DJ Delorie wrote:Another option is to rebuild pcb without Xrender support, and see if it's the rendering that's the problem. Or export to Postscript. IIRC the gerbers use the dicer, so if the dicer is bad, the gerbers should be bad also.They do, but they operate on the full board. The clue about being zoomed in suggests that it has to do with first cropping the poly to the visible area and then dicing it. That would also explain why the artifacts move around (as the visible objects, many of which seem to be placed on an angle, intersect at different offsets).The barring also happens at full-view (zoomed out), but Gerbers are just fine. The Gerber soldermask layer is a negative image - maybe that makes the difference to the dicer? I'll work getting a "sample board" for public consumption.
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