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Re: [kidsgames] word familiarity
>-->It still seems to me that the structure of the database should follow
>-->from the demands of the games that are going to be using it. Here are
>-->my pet examples. Can you add others?
>-->
>-->Linux Letters and Numbers:
>--> a word, a picture, a recording of an "interesting" phrase.
>--> E.g., "cow", a picture of a cow in a field, "cow starts with C".
>-->
>-->Stickers:
>--> a word, a picture, a recording of the word, a "stamp" sound, and a
>--> "paint" sound
>--> E.g., "cow", a picture of a cow with transparent background, a
>--> recording of the word "cow", a recording of a cow mooing, and
>--> a loop recording of a field of cows which can be played back
>--> for the full duration of the paintbrush stroke.
>-->
>
>This is not a horribly bad idea, but I wonder how appropriate these
>pictures will be accross applications. It doesn't bother me to have
>"application" specific data in the database, but I feel it will need some
>type of labeling as such, and that part I'm a bit hazy on in what you
>proprose above....
I'm not proposing anything, I'm just trying to figure out how I might
use the information in this database, whatever it might be. Can someone
please suggest some applications that will use it, so that I can get
a sense of what sort of information might be in it. Or the flip side,
why gather data for which we cannot think of any use? Thanks!
Paul Kienzle
pkienzle@kienzle.powernet.co.uk
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