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OpenGL Transparency

I've been working with an OpenGL program recently.  None of the windows
users have any problems but under Linux there is a minor drawing
problem.  A crumbling wall texture has a transparent area near the top.
Except instead of being entirely transparent, you can notice it
especially another transparent area of a crumbling wall.

Since I'm not familiar with OpenGL I'm unsure where to look for the
problem.  Any suggestions?

Dennis Payne

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