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Re: OpenGL Transparency

On Fri, 6 Apr 2001, Dennis Payne wrote:

>Yes, that is the problem.  I'd try to fix it before using glAlphaFunc
>but I thought 1.0 was translucent not the other way around.  (I REALLY
>should pickup an OpenGL book.)  Luckily we don't have any of the
>complicated cases and already draw back to front.  Thanks.

Yep, the OpenGL Programming Guide, aka "the red book" is very good. Read
it from cover to cover and you have a much better understanding of many
OpenGL-related issues. :-)

Jan 'Chakie' Ekholm |     Balrog New Media    http://www.balrog.fi/
   Linux Inside     | I'm the blue screen of death, nobody hears your screams

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