[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]



I want to use some scripting language (like TCL or Perl) in my 
3D action game for a game logic and AI but I don't know yet how 
to do that. I read some articles on this topic but there was no 
deep technical description. Particularly I would like to know 
how to:

1) call scripts from my C++ game engine

2) call the engine's functions from the scripts

Any links and/or advices would be very appreciated!

Regards, Dmitry Samoyloff