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Know of any way to get a Drawable in offscreen video memory? Don't tell
me to use DGA until there is a trick to do accelerated video->video
blitting, because that's the whole reason behind it.
Some idea about fast colorkey transparency would be nice too, apart from
rolling my own with multiple XCopyArea/XShmPutImage... I know about
clip_mask, any idea of the speed?
Ludus Design, http://ludusdesign.com/
"First they ignore you. Then they laugh at you.
Then they fight you. Then you win." -- Gandhi