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AW: Call For Articles
----- The address had permanent fatal errors -----
> -----Ursprüngliche Nachricht-----
> Von: ingo@grumbel.localdomain [mailto:ingo@grumbel.localdomain]Im
> Auftrag von Ingo Ruhnke
> Gesendet am: Mittwoch, 18. August 1999 11:10
> An: linuxgames@sunsite.auc.dk
> Betreff: Re: Call For Articles
>
> Pierre Phaneuf <pp@ludusdesign.com> writes:
>
> > Nice... I just thought of this: I did the right things for Quadra to be
> > FHS 2.0 compliant already, this was simple, but the fact that the
> > filenames are hardcoded in the game bothers me quite a bit. For example,
> > relocatable packages are *very* cool, [...]
>
> There is no other way to do this, if you have a look at question 1.14
> in the Unix FAQ http://www.erlenstar.demon.co.uk/unix/faq_toc.html.
> But you could of course override the hard coded path with one set by
> an enviroment variable, an command line option or by an config file.
>
> --
> http://dark.x.dtu.dk/~grumbel/pingus/ |
> Ingo Ruhnke <grumbel@gmx.de> http://home.pages.de/~grumbel/ |
> ------------------------------------------------------------------------+
>