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Great site-- May I ask you a question?
We are planning to develop a massively multiplayer game site
consisting of very simple 2d/3d (low bandwidth for quick download, not the
incredible 3d graphics type) of games geared to a mainstream audience.
These games will be highly database driven and we were interested in developing
this site on a linux platform but weren't sure if linux is at a stage to support
a site like this? What I mean is, are resources in place to develop strong
database connectivity for a mmg? While the games are hosted on a linux server,
are there sufficient resources to develop a simple downloadable client that can
dowloaded to a variety of client platforms (windows, mac) NOW?
I would really appreciate any recommendations or input you may
have to help me decide which way to go with this.