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Re: OpenGL questions

On Tue, 12 Jan 1999 Brett_A._Letner@notes.up.com wrote:

> These are the routines that have absolutely no code so far.
> void get_input()
> void update_graphics()
> void save_game()
> void init_graphics()
> void init_sound()
> void init_network_connection()
> void close_graphics()
> void close_sound()
> void close_network_connection()

Did we decide on an API/SDK to use? Or are we simply mixing and matching?

Joel R. Stanley                   *  jstanley@up.edu       
http://rainier.up.edu/~jstanley   *  #include <std_disclaimer.h>